Runic Rumble
This game is playable on any device with an external keyboard, but expect performance issues on mobile devices.
Unless you have something like the weird gaming phone, or you also get decent frames on iPads
This is a simple top down RTS where you defend against waves of enemies from the edge of the map. In order to progress through the technology tiers and bonus technology you must activate runes on the map that require various resources.
In order to harvest resources you must select workers and then have the cursor and the positions the workers will end up in both resource nodes. The places where the workers go will be in a square with the cursor prioritising the bottom right of the centre if the square has even sides.
Costs are represented as [#,#,#,#]. The numbers are in the same order as the top of the screen resource values.
CONTROLS:
If the buttons are greyed out you must press the reset button or the menu (pause) button twice to attach your keyboard. I think this only happens on mobile but I'm not sure.
Movement:
WASD/arrow keys to move your cursor (auto snaps to the nearest tile to help people with lower framerate)
IJKL to move your camera
O to toggle minimap
Unit Controls:
Q/Space/Z and drag to select units in a box (this will only select units that have their centre inside the box)
E/Enter/X to tell those units where to go (if your cursor is on an enemy, soldiers will attack it)
Menu Controls
U to open the build menu
Q/Space/Z while cursor is on a building to open the unit spawning menu
Menu button pauses/unpauses the game while allowing you to still move your cursor/camera
Q/Space/Z to confirm while in a menu
E/Enter/X to close a menu
Additional info
All other necessary information is available in the info document. Word document, Google document, and PDF all available.
Updated | 9 minutes ago |
Published | 2 days ago |
Status | In development |
Platforms | HTML5 |
Author | Stickman69420 |
Genre | Strategy |
Download
Download
Runic Rumble Info Documents
External
Development log
- Info Documents done9 hours ago
- Final Update release10 hours ago
Comments
Log in with itch.io to leave a comment.
Oops forgot to turn off debug mode